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UnityEssentials
Small but useful tools and features for Unity
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Classes | |
| class | CameraAnimation |
| Allows the animation of Camera components. More... | |
| class | ColorAnimation |
| Allows the animation of a Color. More... | |
| class | FloatAnimation |
| Allows the animation of a float. More... | |
| class | IntAnimation |
| Allows the animation of an int. More... | |
| class | RectTransformAnimation |
| Allows the animation of RectTransform components. More... | |
| class | TransformAnimation |
| Allows the animation of Transform components. More... | |
| class | Vector2Animation |
| Allows the animation of a Vector2. More... | |
| class | Vector3Animation |
| Allows the animation of a Vector3. More... | |
| interface | ISimpleAnimation |
| Base interface to create simple animations of any element. More... | |
| class | SimpleAnimation |
| Base class to create simple animations of any element. More... | |
| class | SimpleAnimationsManager |
| Component used to control the behaviour of any SimpleAnimation More... | |
| class | AudioSourceManager |
| Component to manage multiple AudioSources (or AudioClips) at the same time (or in the same component) More... | |
| class | Console |
| Base class to handle the console display in-game More... | |
| class | ConsoleGUI |
| Component to display the console (debug logs) in-game using Unity's GUI class More... | |
| class | ConsoleTextUI |
| Component to display the console (debug logs) in-game using a Text component More... | |
| class | ConsoleTMP |
| Component to display the console (debug logs) in-game using a TMP_Text component More... | |
| class | DebugEssentials |
| Class containing additional methods to ease debugging while developing a game. More... | |
| class | CameraExtensions |
| Extensions for the Camera component More... | |
| class | ComponentExtensions |
| Extensions for Component More... | |
| class | DebugExtensions |
| Extensions for Debug More... | |
| class | FloatExtensions |
| Extensions for float More... | |
| class | GameObjectExtensions |
| Extensions for GameObject More... | |
| class | ICollectionExtensions |
| Extensions for ICollection More... | |
| class | IEnumerableExtensions |
| Extensions for IEnumerable More... | |
| class | IntExtensions |
| Extensions for int More... | |
| class | LayerMaskExtensions |
| Extensions for LayerMask More... | |
| class | MathfExtensions |
| Extensions for the Mathf class More... | |
| class | MeshRendererExtensions |
| struct | MinMax01 |
| Class containing a minimum and max Vectors with its components between 0 and 1 More... | |
| class | RectTransformExtensions |
| Extensions for the RectTransform component More... | |
| class | StringExtensions |
| Extensions for string More... | |
| class | TransformExtensions |
| Extensions for the Transform component More... | |
| class | VectorExtensions |
| Extensions for Vector More... | |
| class | VectorIntExtensions |
| Extensions for VectorInt More... | |
| class | DoN |
| Allows the limitation of how many times an event can be executed. More... | |
| class | DoOnce |
| Limits the execution of an event so it can only be executed one time. More... | |
| class | FlipFlop |
| Allows you to alternate between the execution of two events with each call of the Invoke method. More... | |
| class | Sequence |
| Allows you to execute different events every time the Invoke method of this is class called. More... | |
| class | PoolEssentials |
| Allows GameObjects pooling by reusing pre-instantiated GameObjects More... | |
| class | RandomEssentials |
| An easier to use and a feature-rich class to generate pseudo-random results. More... | |
| class | SaveDataManager |
| A class to save almost any kind of data on almost all devices (not heavily tested). More... | |
| class | TypeSerializable |
| Simple helper class that allows you to serialize System.Type objects More... | |
| class | Utils |
| A collection of useful methods that did not fit into any of the other sections of the asset. More... | |
Enumerations | |
| enum class | Curve { Linear , EaseInOut } |
| Predefined curves for the SimpleAnimations More... | |
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Predefined curves for the SimpleAnimations
| Enumerator | |
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| Linear | |
| EaseInOut | |
Definition at line 183 of file SimpleAnimation.cs.