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Small but useful tools and features for Unity
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UnityEngine.Utils Class Reference

A collection of useful methods that did not fit into any of the other sections of the asset. More...

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Static Public Member Functions

static Type[] GetTypeImplementationsNotUnityObject< T > ()
 Find all implementations of the given parameter type except from those that are a subclass of 'UnityEngine.Object'. More...
 
static IEnumerable< Type > GetTypeImplementations< T > ()
 Find all implementations of the given parameter type. More...
 
static string GetProjectName ()
 Returns the name of the project More...
 
static bool IsIOSupported ()
 Checks if the IO is supported on current platform or not. More...
 
static bool IsFilePath (string str)
 Determines if the string is file path. More...
 

Detailed Description

A collection of useful methods that did not fit into any of the other sections of the asset.

Please, if you can think of any improvement for the organization (or any other matter), report it on the feedback form: https://forms.gle/diuUu6nZHAf5T67C9

Definition at line 14 of file Utils.cs.

Member Function Documentation

◆ GetProjectName()

static string UnityEngine.Utils.GetProjectName ( )
static

Returns the name of the project

Returns

Definition at line 129 of file Utils.cs.

◆ GetTypeImplementations< T >()

static IEnumerable<Type> UnityEngine.Utils.GetTypeImplementations< T > ( )
static

Find all implementations of the given parameter type.

Template Parameters
TThe type from whom all the implementations are.
Returns

Definition at line 34 of file Utils.cs.

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◆ GetTypeImplementationsNotUnityObject< T >()

static Type [] UnityEngine.Utils.GetTypeImplementationsNotUnityObject< T > ( )
static

Find all implementations of the given parameter type except from those that are a subclass of 'UnityEngine.Object'.

Template Parameters
TThe type from whom all the implementations are.
Returns

Definition at line 24 of file Utils.cs.

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◆ IsFilePath()

static bool UnityEngine.Utils.IsFilePath ( string  str)
static

Determines if the string is file path.

Returns
true if is file path the specified str; otherwise, false.
Parameters
strString.

Definition at line 162 of file Utils.cs.

◆ IsIOSupported()

static bool UnityEngine.Utils.IsIOSupported ( )
static

Checks if the IO is supported on current platform or not.

Returns
true, if supported was IOed, false otherwise.

Definition at line 147 of file Utils.cs.

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The documentation for this class was generated from the following file: