Simple helper class that allows you to serialize System.Type objects  
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Simple helper class that allows you to serialize System.Type objects 
Definition at line 11 of file TypeSerializable.cs.
 
◆ TypeSerializable()
      
        
          | UnityEngine.TypeSerializable.TypeSerializable  | 
          ( | 
          System.Type  | 
          _SystemType | ) | 
           | 
        
      
 
 
◆ Equals() [1/2]
      
        
          | override bool UnityEngine.TypeSerializable.Equals  | 
          ( | 
          System.Object  | 
          obj | ) | 
           | 
        
      
 
 
◆ Equals() [2/2]
◆ GetHashCode()
      
        
          | override int UnityEngine.TypeSerializable.GetHashCode  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ GetSystemType()
  
  
      
        
          | void UnityEngine.TypeSerializable.GetSystemType  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
private   | 
  
 
 
◆ operator!=()
◆ operator==()
◆ m_AssemblyName
  
  
      
        
          | string UnityEngine.TypeSerializable.m_AssemblyName | 
         
       
   | 
  
private   | 
  
 
 
◆ m_AssemblyQualifiedName
  
  
      
        
          | string UnityEngine.TypeSerializable.m_AssemblyQualifiedName | 
         
       
   | 
  
private   | 
  
 
The assembly-qualified name of the type, which includes the name of the assembly from which the Type object was loaded. 
Definition at line 27 of file TypeSerializable.cs.
 
 
◆ m_Name
  
  
      
        
          | string UnityEngine.TypeSerializable.m_Name | 
         
       
   | 
  
private   | 
  
 
 
◆ m_SystemType
  
  
      
        
          | System.Type UnityEngine.TypeSerializable.m_SystemType | 
         
       
   | 
  
private   | 
  
 
 
◆ AssemblyName
  
  
      
        
          | string UnityEngine.TypeSerializable.AssemblyName | 
         
       
   | 
  
get   | 
  
 
 
◆ AssemblyQualifiedName
  
  
      
        
          | string UnityEngine.TypeSerializable.AssemblyQualifiedName | 
         
       
   | 
  
get   | 
  
 
The assembly-qualified name of the type, which includes the name of the assembly from which the Type object was loaded. 
Definition at line 31 of file TypeSerializable.cs.
 
 
◆ Name
  
  
      
        
          | string UnityEngine.TypeSerializable.Name | 
         
       
   | 
  
get   | 
  
 
 
◆ SystemType
  
  
      
        
          | System.Type UnityEngine.TypeSerializable.SystemType | 
         
       
   | 
  
get   | 
  
 
 
The documentation for this class was generated from the following file: