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UnityEssentials
Small but useful tools and features for Unity
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Extensions for float More...

Static Public Member Functions | |
| static float | Loop (this float floatToBeLooped, float exclusiveMaximum, float inclusiveMinimum=0f, float variancePerStep=1f) |
| Loops the float between a minimum and maximum. More... | |
| static float | Map (this float value, float originalRangeMin, float originalRangeMax, float newRangeMin=0f, float newRangeMax=1f) |
| Maps the value from one range to another range. More... | |
Extensions for float
Definition at line 6 of file FloatExtensions.cs.
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Loops the float between a minimum and maximum.
| exclusiveMaximum | The exclusive maximum value than can be obtained. |
| inclusiveMinimum | The minimum value that can be obtained. |
| variancePerStep | The value added to the int every time that the method is called. |
Definition at line 15 of file FloatExtensions.cs.
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Maps the value from one range to another range.
| originalRangeMin | The minimum value in the original range. |
| originalRangeMax | The maximum value in the original range. |
| newRangeMin | The minimum value in the new range. |
| newRangeMax | The maximum value in the new range. |
Definition at line 31 of file FloatExtensions.cs.