UnityEssentials
Small but useful tools and features for Unity
Public Member Functions | Public Attributes | List of all members
UnityEngine.PoolEssentials.DefaultPositionAndRotation Class Reference

Class to handle the default position and rotation where the objects are first instantiated More...

Collaboration diagram for UnityEngine.PoolEssentials.DefaultPositionAndRotation:
Collaboration graph

Public Member Functions

 DefaultPositionAndRotation ()
 
 DefaultPositionAndRotation (Vector3 instantiationPosition, Quaternion instantiationRotation)
 

Public Attributes

Vector3 instantiationPosition = Vector3.zero
 The default position where the objects will be instantiated More...
 
Quaternion instantiationRotation = Quaternion.identity
 The default rotation of the new instantiated objects More...
 

Detailed Description

Class to handle the default position and rotation where the objects are first instantiated

Definition at line 250 of file PoolEssentials.cs.

Constructor & Destructor Documentation

◆ DefaultPositionAndRotation() [1/2]

UnityEngine.PoolEssentials.DefaultPositionAndRotation.DefaultPositionAndRotation ( )

Definition at line 261 of file PoolEssentials.cs.

◆ DefaultPositionAndRotation() [2/2]

UnityEngine.PoolEssentials.DefaultPositionAndRotation.DefaultPositionAndRotation ( Vector3  instantiationPosition,
Quaternion  instantiationRotation 
)

Definition at line 263 of file PoolEssentials.cs.

Member Data Documentation

◆ instantiationPosition

Vector3 UnityEngine.PoolEssentials.DefaultPositionAndRotation.instantiationPosition = Vector3.zero

The default position where the objects will be instantiated

Definition at line 255 of file PoolEssentials.cs.

◆ instantiationRotation

Quaternion UnityEngine.PoolEssentials.DefaultPositionAndRotation.instantiationRotation = Quaternion.identity

The default rotation of the new instantiated objects

Definition at line 259 of file PoolEssentials.cs.


The documentation for this class was generated from the following file: