UnityEssentials
Small but useful tools and features for Unity
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Class to handle the default position and rotation where the objects are first instantiated More...
Public Member Functions | |
DefaultPositionAndRotation () | |
DefaultPositionAndRotation (Vector3 instantiationPosition, Quaternion instantiationRotation) | |
Public Attributes | |
Vector3 | instantiationPosition = Vector3.zero |
The default position where the objects will be instantiated More... | |
Quaternion | instantiationRotation = Quaternion.identity |
The default rotation of the new instantiated objects More... | |
Class to handle the default position and rotation where the objects are first instantiated
Definition at line 250 of file PoolEssentials.cs.
UnityEngine.PoolEssentials.DefaultPositionAndRotation.DefaultPositionAndRotation | ( | ) |
Definition at line 261 of file PoolEssentials.cs.
UnityEngine.PoolEssentials.DefaultPositionAndRotation.DefaultPositionAndRotation | ( | Vector3 | instantiationPosition, |
Quaternion | instantiationRotation | ||
) |
Definition at line 263 of file PoolEssentials.cs.
Vector3 UnityEngine.PoolEssentials.DefaultPositionAndRotation.instantiationPosition = Vector3.zero |
The default position where the objects will be instantiated
Definition at line 255 of file PoolEssentials.cs.
Quaternion UnityEngine.PoolEssentials.DefaultPositionAndRotation.instantiationRotation = Quaternion.identity |
The default rotation of the new instantiated objects
Definition at line 259 of file PoolEssentials.cs.