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UnityEssentials
Small but useful tools and features for Unity
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This is the complete list of members for UnityEngine.SaveDataManager, including all inherited members.
| Delete(string filename) | UnityEngine.SaveDataManager | static |
| DeleteAll() | UnityEngine.SaveDataManager | static |
| Exists(string filename) | UnityEngine.SaveDataManager | static |
| GetFilePath(string filename) | UnityEngine.SaveDataManager | privatestatic |
| Load< T >(string filename, T defaultValue, string encryptionPassword=null, Encoding encoding=null, bool supressFileNotFoundWarning=false) | UnityEngine.SaveDataManager | static |
| OpenSavedDataFolder() | UnityEngine.SaveDataManager | static |
| Save< T >(T objectToSave, string filename, string encryptionPassword=null, Encoding encoding=null) | UnityEngine.SaveDataManager | static |
| saveDataPath | UnityEngine.SaveDataManager | static |