UnityEssentials
Small but useful tools and features for Unity
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This is the complete list of members for UnityEngine.SaveDataManager, including all inherited members.
Delete(string filename) | UnityEngine.SaveDataManager | static |
DeleteAll() | UnityEngine.SaveDataManager | static |
Exists(string filename) | UnityEngine.SaveDataManager | static |
GetFilePath(string filename) | UnityEngine.SaveDataManager | privatestatic |
Load< T >(string filename, T defaultValue, string encryptionPassword=null, Encoding encoding=null, bool supressFileNotFoundWarning=false) | UnityEngine.SaveDataManager | static |
OpenSavedDataFolder() | UnityEngine.SaveDataManager | static |
Save< T >(T objectToSave, string filename, string encryptionPassword=null, Encoding encoding=null) | UnityEngine.SaveDataManager | static |
saveDataPath | UnityEngine.SaveDataManager | static |