UnityEssentials
Small but useful tools and features for Unity
UnityEngine.RandomEssentials Member List

This is the complete list of members for UnityEngine.RandomEssentials, including all inherited members.

GetColorHSV(float hueMin=0.0f, float hueMax=1f, float saturationMin=0.0f, float saturationMax=1f, float valueMin=0.0f, float valueMax=1f, float alphaMin=1f, float alphaMax=1f)UnityEngine.RandomEssentials
GetNew()UnityEngine.RandomEssentialsstatic
GetNew(int seed)UnityEngine.RandomEssentialsstatic
GetPointInsideCircle(Vector2 center, float radius=1f)UnityEngine.RandomEssentials
GetPointInsideCircle(float radius=1f)UnityEngine.RandomEssentials
GetPointOnCircle(Vector2 center, float radius=1f)UnityEngine.RandomEssentials
GetPointOnCircle(float radius=1f)UnityEngine.RandomEssentials
GetPseudoRandomDistributedBool(int tryNumberSinceLastPositive, float probability)UnityEngine.RandomEssentials
GetRandomBool(float probability=0.5f)UnityEngine.RandomEssentials
GetRandomBoolTrueEnsured(int tryNumberSinceLastPositive, int maxNumberOfTries)UnityEngine.RandomEssentials
GetRandomFloat()UnityEngine.RandomEssentials
GetRandomFloat(float exclusiveMaximum)UnityEngine.RandomEssentials
GetRandomFloat(float inclusiveMinimum, float exclusiveMaximum)UnityEngine.RandomEssentials
GetRandomInt()UnityEngine.RandomEssentials
GetRandomInt(int exclusiveMaximum)UnityEngine.RandomEssentials
GetRandomInt(int inclusiveMinimum, int exclusiveMaximum)UnityEngine.RandomEssentials
GetRandomSign(float negativeProbability=0.5f)UnityEngine.RandomEssentials
GetRandomVector2(float inclusiveMinimum, float exclusiveMaximum)UnityEngine.RandomEssentials
GetRandomVector3(float inclusiveMinimum, float exclusiveMaximum)UnityEngine.RandomEssentials
RandomEssentials()UnityEngine.RandomEssentials
RandomEssentials(int seed)UnityEngine.RandomEssentials
SetRandomBytes(Byte[] bytesArray)UnityEngine.RandomEssentials