UnityEssentials
Small but useful tools and features for Unity
UnityEngine.PoolEssentials Member List

This is the complete list of members for UnityEngine.PoolEssentials, including all inherited members.

activeIndexUnityEngine.PoolEssentials
baseObjectsUnityEngine.PoolEssentials
defaultPositionAndRotationUnityEngine.PoolEssentialsprivate
Disable(GameObject gameObject)UnityEngine.PoolEssentials
Disable(int gameObjectIndexInPool)UnityEngine.PoolEssentials
GetNextBaseObjectToInstantiate(bool register)UnityEngine.PoolEssentialsprivate
InstantiateNewAt(int index, Transform parent=null)UnityEngine.PoolEssentialsprivate
Load(int quantity, Transform parent=null)UnityEngine.PoolEssentials
nextBaseObjectIndexUnityEngine.PoolEssentials
PoolEssentials()UnityEngine.PoolEssentials
PoolEssentials(GameObject[] baseObjects, int size, bool instantiateAllAtCreation=false, bool randomInstantiationSequence=false, int intantiationRandomizationSeed=-1)UnityEngine.PoolEssentials
PoolEssentials(GameObject baseObject, int size, bool instantiateAllAtCreation=false)UnityEngine.PoolEssentials
PoolEssentials(GameObject[] baseObjects, int size, Vector3 instantiationPosition, Quaternion instantiationRotation, bool instantiateAllAtCreation=false, bool randomInstantiationSequence=false, int intantiationRandomizationSeed=-1)UnityEngine.PoolEssentials
randomEssentialsInstantiationUnityEngine.PoolEssentialsprivate
randomInstantiationSequenceUnityEngine.PoolEssentials
referencedObjectsUnityEngine.PoolEssentialsprivate
sizeUnityEngine.PoolEssentials
Spawn(Vector3 position, Quaternion rotation, Vector3 scale, Transform parent=null)UnityEngine.PoolEssentials