This is the complete list of members for UnityEngine.AudioSourceManager, including all inherited members.
| AddAudioSource() | UnityEngine.AudioSourceManager | private |
| audioSources | UnityEngine.AudioSourceManager | private |
| Awake() | UnityEngine.AudioSourceManager | private |
| ConfigureAudioSource(AudioSource audioSource, AudioClip clip, float volume=1, bool loop=false, float pitch=1, AudioMixerGroup audioMixerGroup=null) | UnityEngine.AudioSourceManager | private |
| FadeOutAudioSource(AudioSource audioSource) | UnityEngine.AudioSourceManager | private |
| GetAudioSource(int index) | UnityEngine.AudioSourceManager | |
| GetAudioSource(AudioClip clipInAudioSource) | UnityEngine.AudioSourceManager | |
| GetAudioSources(AudioClip clipInAudioSource) | UnityEngine.AudioSourceManager | |
| GetFreeAudioSource() | UnityEngine.AudioSourceManager | private |
| LowerVolumeAndStopSounds(AudioSource audioSource) | UnityEngine.AudioSourceManager | privatestatic |
| minimumQuantityOfExistingAudioSources | UnityEngine.AudioSourceManager | private |
| PlayClip(AudioClip clip, float volume=1, bool loop=false, float pitch=1, float delay=0f, AudioMixerGroup audioMixerGroup=null) | UnityEngine.AudioSourceManager | |
| StopAllClips(bool fadeOut=false) | UnityEngine.AudioSourceManager | |
| StopClip(AudioClip clipInAudioSource) | UnityEngine.AudioSourceManager | |