This is the complete list of members for UnityEngine.AudioSourceManager, including all inherited members.
AddAudioSource() | UnityEngine.AudioSourceManager | private |
audioSources | UnityEngine.AudioSourceManager | private |
Awake() | UnityEngine.AudioSourceManager | private |
ConfigureAudioSource(AudioSource audioSource, AudioClip clip, float volume=1, bool loop=false, float pitch=1, AudioMixerGroup audioMixerGroup=null) | UnityEngine.AudioSourceManager | private |
FadeOutAudioSource(AudioSource audioSource) | UnityEngine.AudioSourceManager | private |
GetAudioSource(int index) | UnityEngine.AudioSourceManager | |
GetAudioSource(AudioClip clipInAudioSource) | UnityEngine.AudioSourceManager | |
GetAudioSources(AudioClip clipInAudioSource) | UnityEngine.AudioSourceManager | |
GetFreeAudioSource() | UnityEngine.AudioSourceManager | private |
LowerVolumeAndStopSounds(AudioSource audioSource) | UnityEngine.AudioSourceManager | privatestatic |
minimumQuantityOfExistingAudioSources | UnityEngine.AudioSourceManager | private |
PlayClip(AudioClip clip, float volume=1, bool loop=false, float pitch=1, float delay=0f, AudioMixerGroup audioMixerGroup=null) | UnityEngine.AudioSourceManager | |
StopAllClips(bool fadeOut=false) | UnityEngine.AudioSourceManager | |
StopClip(AudioClip clipInAudioSource) | UnityEngine.AudioSourceManager | |