UnityEssentials
Small but useful tools and features for Unity
UnityEssentials
Unity Essentials
Assets
Essentials
Scripts
EssentialsSettings
SavedData.cs
Go to the documentation of this file.
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using
UnityEditor;
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namespace
Essentials.EssentialsSettings
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{
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static
class
SavedData
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{
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#region WelcomeSettingsScreen
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#if UNITY_EDITOR
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public
static
bool
settingsShown
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{
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get
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{
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_settingsShown = EditorPrefs.GetInt(
"Essentials_"
+ nameof(settingsShown))==1;
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return
_settingsShown;
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}
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set
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{
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if
(_settingsShown == value)
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return
;
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_settingsShown = value;
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EditorPrefs.SetInt(
"Essentials_"
+ nameof(settingsShown), value? 1 : 0);
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}
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}
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private
static
bool
_settingsShown;
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#endif
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#endregion
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}
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}
Essentials.EssentialsSettings
Definition:
Adjustment.cs:4
Essentials.EssentialsSettings.SavedData
Stores data related to the "Essentials Settings Window"
Definition:
SavedData.cs:9
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