5 namespace Essentials.EditorTweaks
16 [MenuItem(
"File/Save Scene and Project %#&s",
false, 180)]
17 static void SaveSceneAndProject()
19 EditorApplication.ExecuteMenuItem(
"File/Save");
20 EditorApplication.ExecuteMenuItem(
"File/Save Project");
21 Debug.Log(
"Saved scene and project");
27 [MenuItem(
"File/Save project %&s",
false, 200)]
28 static void SaveProject()
30 EditorApplication.ExecuteMenuItem(
"File/Save Project");
31 Debug.Log(
"Saved project");