Hi there! I'm Guillem Poy.
I'm a student of computer engineering and video game development.

About me

Who I am?

Hi! I'm Guillem, a student of computer engineering and video game development from Barcelona, Spain.

How do I define myself?

I love creating games and I'm always thinking about how to facilitate tasks with gamification how and to improve the user experience to assist troubleshooting.

I'm a very curious person who likes to learn new concepts, work methodologies and deep into fascinating engineering worlds such as rocket technology.

In the gaming world, I love to explore the technological and design side and, in the real world, I like to help those who need it through my work.

What is this web page?

In this web page, you can find some of the finished projects I've worked on, access my resume by clicking here and, if you wish, contact me through the information in the last section.

My Work

About Triunity Studios

What is it?

Triunity Studios is the name under which I sign most of my personal projects.


In some projects, I receive some kind of help in some topics which I do not master. I want to see those projects as collaborative work and, in addition, I do not work in my projects trying to get merits from them.

Those are the reasons under the decision of using that name. A name that, for me, represents all the people that helped me on the development of every project since the beginning.

From where did it came from?

Some years before starting my university degree I went with some friends to visit a University. At that moment we everyone seemed to want to study videogame's development there.

To get into the world and get ready for that degree we tried to start a project together but first of all, we wanted "a cool name". We were three so we came up with "Triunity Studios".

In the end, I'm the only one that studied videogame's development and that project was never finished. However, the name thrived.